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# A B C D E F G H I J K L M N O P Q R S T U V W X Y Z

Sama:

1. A Japanese title added to the end of a name, used to designate reverence. Often translated as ‘lord,’ ‘majesty,’ or ‘excellency.’

San:

1. A Japanese title added to the end of a name, used to designate neutrality or unfamiliar relationship. Often translated as ‘Mr.’ or ‘Ms.’

Scalie:

1. Furry term; an anthro reptile, dragon, serpent, or other creature with scales. Sometimes used to describe amphibians.

Scrub:

1. Gamer term, used to describe someone who is bad at a game.

SD:

1. Short for ‘super deformed,’ an animation style in which the character has a small body and a large head. Commonly used in anime to designate comedic or cute scenes, asides to the audience, or non-cannon scenes at the end of a work. Often used interchangeably with ‘chibi’ by western fans.

Sentai:

1. Type of Japanese show featuring a team of brightly colored heroes fighting evil. Ex. Power Rangers.

Shipping:

1. Fanfiction term, meaning pairing characters from a work romantically. Logic need not enter the equation.

Shinto:

1. Japanese religion; based around nature worship. Shrines very common in every Japanese city. Iconography common in Japanese pop-culture.

Shooter:

1. Video game genera, identifiable by its heavy use of guns, focus on action and combat, and multiplayer features. Often played in the first person, with science fiction and/or patriotic themes. Notable examples are Call of Duty, Half-Life, Bioshock, Battlefield, Bulletstorm, and Doom.

Shota:

1. Japanese slang, used to describe a young boy, usually prepubescent.

2. Male equivalent of loli.

Shonen:

1. Japanese for boy, typically elementary through grade school age.

2. Genre of anime and manga, identifiable by its heavy use of action and over the top fight scenes, typically with a young male protagonist, with themes or rebellion, heroism, youth, coming of age, and friendship.

Shojo:

1. Japanese for girl, typically elementary through grade school age.

2. Genera of anime and manga, identifiable by its heavy use of romance and complex relationships between characters, typically with a young female protagonist, with themes of love, betrayal, choice, and loss.

Sim:

1. Video game genre, short for ‘simulation,’ identifiable by its focus on emulating real life as closely as possible. Notable examples include The Sims, Sim City, Microsoft Flight Simulator, and Trainz: Railroad Simulator.

Sleeves:

1. Card game paraphernalia. Plastic pockets cards can be slipped into, used to prevent damage during play.

Sports:

1. Video game genera, identifiable by it being sports.

Steam:

1. Computer program used as combined social network and downloadable game distributor for gamers.

Strategy:

1. Video Game genre; identifiable by it’s focus on thinking, planning, and coordination. Often interchangeable with Tactics, though Tactics is usually used to describe games taken in turns, while strategy games and usually done played with all players acting simultaneously. Notable examples include Starcraft, Total War, Civilization, and Command and Conquer.

Sub:

1. Short of ‘subtitled,’

2. Watching something in subtitles.

Survival Horror:

1. Video game genre, identifiable by its use of horror elements and its focus on staying alive against grotesque or unknowable foes. Notable examples include Resident Evil, Silent Hill, Fatal Frame, The Void, and Penumbra.

System 32:

1. Vital folder on Windows computers. Trolls often tell people to delete it, as a joke. Never delete System 32, it is a vital folder that is required to run the PC.

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